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A
add(Object)
- Method in class org.crwth.systems.
UniqueSpace
Adds an Object to Space.
add(Object)
- Method in class org.crwth.systems.
Space
Adds an Object to Space.
add(Vector)
- Method in class org.crwth.systems.
Vector
Adds one vector to another.
add(Vector)
- Method in class org.crwth.systems.systems1d.
Vector1d
Adds a Vector to this Vector.
add(Vector)
- Method in class org.crwth.systems.systems2d.
Vector2d
Adds a Vector to this Vector.
add(Vector)
- Method in class org.crwth.systems.systems3d.
Vector3d
Adds a Vector to this Vector.
add(Vector1d)
- Method in class org.crwth.systems.systems1d.
Vector1d
Adds one Vector to another.
add(Vector2d)
- Method in class org.crwth.systems.systems2d.
Vector2d
Adds one Vector to another.
add(Vector3d)
- Method in class org.crwth.systems.systems3d.
Vector3d
Adds one Vector to another.
addForce(Vector)
- Method in class org.crwth.systems.
Mass
Add force to the object's current total of exerted force upon it.
addMass(Mass)
- Method in class org.crwth.systems.
PopularUniqueSpace
Adds a Mass to Space.
addMass(Mass)
- Method in class org.crwth.systems.
UniqueSpace
Adds a Mass to Space.
addMass(Mass)
- Method in class org.crwth.systems.
Space
Adds a Mass to Space.
addSpring(Spring)
- Method in class org.crwth.systems.
PopularUniqueSpace
Adds a Spring to Space.
addSpring(Spring)
- Method in class org.crwth.systems.
UniqueSpace
Adds a Spring to Space.
addSpring(Spring)
- Method in class org.crwth.systems.
Space
Adds a Spring to Space.
applyForce(Mass)
- Method in class org.crwth.systems.
Physics
Calculates the force applied on the Mass by all other Masses and Springs in the Space, and adds that force to the Mass.
applyForce(Mass)
- Method in class org.crwth.systems.systems1d.
SimplePhysics1d
applyForce(Mass)
- Method in class org.crwth.systems.systems2d.
BetterPhysics2d
applyForce(Mass)
- Method in class org.crwth.systems.systems2d.
SimplePhysics2d
applyForce(Mass)
- Method in class org.crwth.systems.systems3d.
SimplePhysics3d
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