#ifndef jbt_texturemap_h #define jbt_texturemap_h #include "attribute.h" class jbt_rgbtexturemap : public jbt_colour { public: jbt_rgbtexturemap( const jImage&, jbt_attribute::Type = jbt_attribute::DiffuseClr ); private: const jColour& colour( jbt_attributenode* ); jImage img; }; #endif