librtl
Rtl Compound Index
Here are the classes, structs and unions with brief descriptions:
collect_alloc
(Collection class for allocated object)
collect_alloc::dc_link
(
No description available
)
dyn_collectable
(Class whose dynamic instances are collected)
rtl_binarytexture
(Encapsulation of a texture which combines two materials)
rtl_box
(Defines a cube geometric)
rtl_checkers
(Rtl_checkerboard texture)
rtl_cone
(Declaration of a non-infinite cone)
rtl_csg
(Base class for constructive solid geometry)
rtl_csg::csghit
(
No description available
)
rtl_cylinder
(Declaration of a non-infinite cylinder)
rtl_difference
(Subtraction of one object from another)
rtl_flags
(Bitmask of flags)
rtl_floor
(Declaration of a non-infinite plane)
rtl_glass
(Pre-defined ransparent material)
rtl_groupmem
(A renderable object which is a member of a group)
rtl_groupobj
(A renderable object which is a collection of renderable objects)
rtl_groupobj::mat_link
(
No description available
)
rtl_illumination
(Illumination model for simulating light transfer)
rtl_illumination::l_node
(
No description available
)
rtl_illumination::lightiter
(
No description available
)
rtl_infcone
(Implementation of an infinite cone)
rtl_infcylinder
(Implementation of an infinite cylinder)
rtl_intersection
(Boolean and operation)
rtl_jbt
(
No description available
)
rtl_jbt::material
(
No description available
)
rtl_lclvoxel
(Voxel for subdividing a local area of space)
rtl_light
(Base class for providing illumination to a scene)
rtl_lognormal
(Lognormal distribution of random variate)
rtl_material
(Base class for all materials)
rtl_noise
(Encapsulation of functions for Perlin noise)
rtl_normaldist
(Normal distribution of random variate)
rtl_object
(Standard base class for complex geometric objects)
rtl_parse
(Parse a simple language for creating scenes)
rtl_plane
(Declaration of an infinite plane)
rtl_polyhedron
(Implements an object which is a group of polygons (Triangles))
rtl_polyhedron::vertex
(Data structure for storing one vertex of a polyhedral model)
rtl_quadric
(Base class for all quadric objects)
rtl_ray
(Definition of a light ray)
rtl_shadowfeeler
(A
rtl_ray
subclass to trace for shadows)
rtl_soft
(Soft object implicit surfaces primitive)
rtl_soft::rtl_softvoxel
(
No description available
)
rtl_soft::soft_voxel
(Sub voxel class to be placed in local voxel)
rtl_softmat
(Material which understands
rtl_soft
objects)
rtl_solidtexture
(Base class for solid textures)
rtl_sphere
(Implementation of a sphere)
rtl_sphericallight
(Definition for a spherical area light)
rtl_subobject
(Sub-object for geometric objects)
rtl_superellipsoid
(Implements a super-ellipsoid)
rtl_texture
(Base class for providing texture mapping for materials)
rtl_texturemap
(Maps a texture onto the object struck by a ray)
rtl_tiles
(Rtl_material for producing tiled floors)
rtl_torus
(A Toroid geometric object)
rtl_triangle
(A renderable object which can be grouped with other triangles)
rtl_turbulence
(Perlin turbulence combination of materials)
rtl_union
(Boolean or operation)
rtl_voxel
(Adaptive voxel subdivision)
rtl_voxel::objectiter
(
No description available
)
rtl_voxel::olink
(
No description available
)
rtl_world
(Encapsulation of a worlds' scene that can be rendered)
rtl_world::csg_stack
(
No description available
)
rtl_world::mtl_stack
(
No description available
)
rtl_world::viewinfo
(
No description available
)
JSP
/
librtl
v0.2
mtigges@cpsc.ucalgary.ca