librtl

rtl_solidtexture Class Reference

Base class for solid textures. More...

#include <texture.h>

Inherits rtl_texture.

Inherited by rtl_binarytexture.

List of all members.

Public Members

Protected Members


Detailed Description

Base class for solid textures.

This class does little more than hold a transform matrix for transformation of a point before texture space evaluation.


Member Function Documentation

rtl_solidtexture::rtl_solidtexture()

void rtl_solidtexture::transform( const jMat4& )

Multiplies the current transformation matrix by the given one. This matrix is used to transform the point in question when computing a texture value for it.

const jMat4& rtl_solidtexture::transform() const

Returns the transformation matrix used for this solid texture.


Member Data Documentation

jMat4 rtl_solidtexture::M [protected]


The documentation for this class was generated from the following file:
JSP / librtl v0.2 mtigges@cpsc.ucalgary.ca