librtl

ray tracing library

The ray tracing library is a set of C++ classes that together provide a kernel for performing ray traced rendering of scenes. The library is designed to bear a passing resemblance to OpenGL in that scenes are constructed with the same method and transformation order in hierarchical transformations, and also OpenGL viewing transformations produce identical views.

Classes

Hierarchy graphAnnotated list

Files

Header filesDoc files

Functions & Variables

Class membersGlobals
Examples


JSP / librtl v0.2 mtigges@cpsc.ucalgary.ca