Possible Topics
for Projects
General Ideas
- Implementing any paper of SIGGRAPH or EG
(or similar events)
that includes some modeling aspects. As an example, last year a group
proposed the paper
"Automated Generation of Interactive 3D Exploded View Diagrams".
- Implement and/or modify one of
my works.
As an example a group last year proposed using "by-example strategy" for
cloth simulation.
-
Using a "different but cool interfaces" for the standard models
such as "painting interface" , "sketching", "image assisted", "brush",
"handle", ... for surface/volume modeling. For example you can purpose
"brush-based subdivision surfaces" or "sketch-based NURBS",....
As an example, last year a group proposed using Wii remote for assembling 3D
objects. You can propose a 3D modeling from the output of Kinect!
- Working on a domain-specific application related to the course material. For
example, a group worked on a "fish modeler" and another group
worked on "Cloud Modeling" in the past. They used and
customized some of the course techniques (NURBS, subdivision). Use similar ideas for other domains (face, body, trees, grass,
clouds, pipes, digital earth, hair, tooth, ...)
- Mesh/NURBS surgery: cut/trim/segment/scissoring.
- Modeling Natural Phenomena (plants, trees, clouds, water, lighting,...).
- Non-Photo realistic Modeling: create/modify 3D models in a non-realistic way
for the visualization purposes such as exploded view, tourist maps, cut-away
view and supporting tools like pealing, drilling, magic-lens,...
- Educational
programs for modeling in computer graphics (making intuitive tools for
teaching this course!), I am looking for multiresolution educational tool.