Student Deliverables

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Written / oral presentations: 20%

  • 'On-going presentation, discussions and blogging of assigned readings. Part of your grade will involve you actively presenting and discussing papers assigned over the course, as well as contributing to the class blog.
  • Presentation: you will present at least one topic that you have researched to the class (includes collecting and disseminating resource materials). Make the content appropriate for the audience, i.e., you are speaking to your class members who have started reading and learning about ubicomp. Donít dumb it down, but donít start going so narrow that you lose everyone.

Deliverables (see schedule page for dates):

  • presentation suggestions
  • presentation proposal (this is a contract)
  • post key readings / slides / materials as class-accessible files
  • hand in your slides to Saul (this applies to all presenters, regardless of the day you are presenting)
  • presentations as scheduled. Note that you may hand out other material if you wish (e.g., paper copy of your slides). However, you MUST give out a 1 page max synopsis of your presentation, which includes:
    • title,
    • executive summary (a few paragraphs)
    • a short bibliography of resources (i.e., papers, web sites, etc) that students can go through for further information (I emphasise quality over quantity).

Assignments: 20%

You will do several assignments to acquire hands-on experiences in particular technologies introduced in class. Assignments (subject to change) typically involve writing a 'hello world' style program based on the following technologies, and that shows off your understanding of those technologies (see schedule page for dates). It also involves researching and teaching one of these technologies to others, and populating a web page with that information.

  • Assignment 1: The proximity toolkit.
  • Assignment 2: WiiMotes.
  • Assignment 3: AR Toolkit
  • Assignment 4: Arduino

Major Project: 60%

The student must propose and carry through a major independent project in proxemic interaction, with the project agreed upon by the instructor. Projects can cover a broad range of topics within the proxemic interaction area. Preference will be for projects that are tied to your research (or to research by other students) and that has potential to produce publishable results. Projects will typical involve the design and implementation of a significant system. Projects will also require a formal CHI-style write-up and several presentations as the work progresses.

Deliverables (see schedule page for dates):

  • project suggestions (2 or 3, 1/2 page each)
  • draft project proposal(s) (~ 1 page)
  • detailed project proposal - indicates motivation, objective, milestones, schedule and deliverables. This is a contract.(~ 3-6 pages)
  • periodic reporting and demonstrations of milestones
  • conference-style presentation + demonstration summarizing your project, its findings, and implementations
  • Last day of class: Project report - an 8-10 page report in ACM CHI format
  • Last day of class: organized archive of all your material/software (electronic and/or paper as best fits the material)