| Research
Projects and Interests Lisa Streit, Ph.D |
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Importance
Driven Halftoning My M.Sc. work focused on distribution of drawing primitives to preserve tone. The technique is image-based and concentrated on distribution of black and white primitives and thus is considered a halftoning technique. There are three main parameters: number of drawing primitives, type of drawing primitive and orientation of drawing primitive. By altering these three parameters a wide variety of interesting "non-photorealistic" type results can be generated. |
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Fast Primitive Distribution for Illustration This project uses a probability density function to distribute primitives in a scale-independent real-time fashion. As an image based approach it computes the probability density function (PDF) from the original image. Then using a set of precomputed uniformly distributed points, they are redistributed according to this PDF, to construct a distribution of primitives which accurately portrays the tone of the original image. This method can be used for both high quality printed results and lower resolution interactive display while preserving frame-to-frame coherence. |
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Modelling of Feather Coat Morphogenesis for
Computer Graphics My Ph.D. dissertation work is on the modelling of feather coat changes. Not only does this involve modelling the feather coat, but modelling individual and collective changes of the feathers as they grow and the feather coat develops. The method is based on a carefully constructed model of an individual feather. This model not only allows for creation of a wide range of feather types, but also can automatically create a continuum of feather type variations. This continuum of variation is used to construct the feather coat in which every feather is slightly different. The model also provides a nice framework for determining feather-to-feather collisions and inter-penetrations which are required to "pack" the feathers into the final coat. Finally the individual feather model easily is able to simulate growth of a feather which is the used to simulate feather moult (loss and regrowth) . Using sequences of feather moult and a set of defined "feather tracts" morphogenesis of feather coat is simulated. |
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Modelling of Plant Variation I am currently working on a project to create plant variation which not only improves the realism of the model by modelling natural variation, but also creates a methodology for producing a large collection of plants. The collection would then be composed of plants that look similar, yet not the same, while preserving the biological correctness of the model. |