We are working on serious games: games for the purpose of training and education. Virtual reality, eye-tracking technology, as well as supervised machine learning and reinforcement learning techniques are deployed for this purpose.
M. Elzohbi. Ph.D. 2020-present.
K. Saadat. M.Sc. 2021-present.
F. Aslam. M.Sc. 2021-present.
M. Shomoye. M.Sc. 2021-present.
H. Sloan. 2021-present.
R. H. Majdabadi. Ph.D. Computer Science. 2021-present.
K. Burns. 2018-2019.
M. Maromonte, E. Baxter, G. Anderson, J. Wilfong, S. Hopson, H. Rios-Jaime, J. Osborne, J. Sutton, T. Nguyen, A. Pio, F. Carrillo, A. Zheng, J. LaRiccia, G. Louchart, A. Meanor.
L. Hardner. 2017-2018.
E. Eidelberg. M.Sc. Computer Science. 2021.
L. Rey. M.A. Linguistics. 2021.