We are working on serious games: games for the purpose of training and education. We deploy immersive technologies (virtual reality, eye-tracking technology) as well as supervised/unsupervised learning and reinforcement learning techniques for this purpose.
M. Elzohbi. Ph.D. 2020-present.
K. Saadat. M.Sc. 2021-present.
F. Aslam. M.Sc. 2021-present.
M. Shomoye. M.Sc. 2021-present.
H. Sloan. 2021-present.
R. H. Majdabadi. Ph.D. Computer Science. 2021-present.
K. Burns. Computer Science. 2018-2019.
M. Maromonte, E. Baxter, G. Anderson, J. Wilfong, S. Hopson, H. Rios-Jaime, J. Osborne, J. Sutton, T. Nguyen, A. Pio, F. Carrillo, A. Zheng, J. LaRiccia, G. Louchart, A. Meanor.
L. Hardner. Software Engineering with Honours in Game Development. 2017-2018.
B. Sieu, Z. Niu, F. Anzum, A. Eidelberg, L. Rey.