Abstract

In this paper, the works of theatrical performance practitioners are drawn upon to develop key points of conceptual convergence between the artistry of theatrical performance and the System of Human-Computer Interaction (HCI) known as Goal-Directed Design (GDD).  These findings are then framed within a supplemental instructional design that identifies an innovative method of creating personas and constructing goal-initiated scenarios that may, theoretically, improve upon Cooper's Goal-Directed design methodology.