This course provides an introduction to problem solving, analysis and design of
small-scale computational systems. Solutions will be implemented using a
procedural programming language. This course is targeted at students wishing
to combine studies in computer science with studies in other disciplines.
This course examines the basic principles of the major programming language
paradigms, focusing on functional and logic programming. Concepts discussed
include recursion, control structures, functional forms, lazy
evaluation, type checking, and backtracking.
This course examines techniques for creating modern video games. Topics
include game architecture, graphics, physics simulation, sound, handling user
input, optimization and project management. Students will create a game
as a term long group project. Perfect attendence is required during the block
week portion of this course.