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Here is a list of my publications, listed by year: 2004
and earlier, 2005, 2006,
2007,
2008,
2009. Electronic versions of papers, posters, videos and
talks are included when possible (last updated: Apr. 5th 2009). |
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C.
Guo, J. E. Young, E. Sharlin. "Touch and Toys: New Techniques for
Interaction with a Remote Group of Robots." In proceedings of the ACM
Conference on Human Factors in Computing Systems, 2009. CHI '09, Boston, US,
April 4-9, 2009, ACM Press. <PDF>, <Video> |
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|
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P.
Saulnier, E. Sharlin, S. Greenberg "Using Bio-electrical Signals to
Influence the Social Behaviours of Domesticated Robots." Poster in
Adjunct Proc. Human Robot Interaction (Late Breaking Abstracts) - HRI'09.
(San Diego, California), Extended abstract, March 11-13, 2009. <PDF>, <Video> |
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P.
Lapides, E. Sharlin, S. Greenberg, "HomeWindow: An augmented reality
domestic monitor." Poster in Adjunct Proc. Human Robot Interaction (Late
Breaking Abstracts) - HRI'09. (San Diego, California), Extended abstract,
March 11-13, 2009. <PDF> |
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N.
Marquardt, J. Young, E. Sharlin, S. Greenberg, "Situated Messages for
Asynchronous Human-Robot Interaction." Poster In Adjunct Proc. Human
Robot Interaction (Late Breaking Abstracts) - HRI'09. (San Diego,
California), Extended abstract, March 11-13, 2009. <PDF> |
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E.
Sharlin, B. Watson, S. Sutphen, L. Liu, R. Lederer and J. Frazer, "A
Tangible User Interface for Assessing Cognitive Mapping Ability",
International Journal of Human-Computer Studies, Special Issue on 3DUIs.
March 2009. <PDF> |
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J.
Young, R. Hawkins, E. Sharlin, T. Igarashi, "Toward Acceptable Domestic
Robots: Applying Insights from Social Psychology", The International
Journal of Social Robotics. (Inaugural Issue). January 2009. <PDF> |
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C.
Watts, E. Sharlin, “Photogeist: An Augmented Reality Photography
Game”, short paper in the International Conference on Advances in
Computer Entertainment Technology, ACM ACE 2008, Yokohama, Japan. December
3-5 2008. <PDF>, <Video> |
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C.
Watts, E. Sharlin, P. Woytiuk, “Exploring Interpersonal Touch in
Computer Games”, poster and abstract in the International Conference on
Advances in Computer Entertainment Technology, ACM ACE 2008, Yokohama, Japan.
December 3-5 2008. <PDF> |
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C.
Guo, J. Young, E. Sharlin, “Using Touch and Toys for Multiple Robots
Control: Video Report”, Departmental Technical Report 2008-921-34,
December 2008, Department of Computer Science, University of Calgary, AB,
Canada, 2008. <Report webpage> |
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|
C.
Guo, E. Sharlin, “Using Wiimote for Single Robot Control: Video
Report”, Departmental Technical Report 2008-920-33, December 2008, Department of Computer Science, University
of Calgary, AB, Canada, 2008. <Report webpage> |
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|
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M.
Xin, E. Sharlin, M. Costa Sousa, “Napkin Sketch – Handheld Mixed
Reality 3D Sketching”, short paper in the ACM Symposium on Virtual
Reality Software and Technology, VRST 2008, Bordeaux, France. October 27-29
2008. <PDF>, <Video> |
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|
|
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C.
Guo, J. Young, E. Sharlin, “Touch and Toys - new techniques for
interaction with a remote group of robots”, Departmental Technical
Report 2008-916-29, September 26, 2008, Department of Computer Science,
University of Calgary, AB, Canada, 2008. <Report webpage>
|
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J.
Young, T. Igarashi, and E Sharlin, “Puppet Master: Designing Reactive
Character Behavior by Demonstration”, Proceedings of the ACM
SIGGRAPH/Eurographics Symposium on Computer Animation, 2008. ACM SCA '08,
Dublin, Ireland, July 7-9 2008. <PDF>, <Video> |
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|
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M.
Xin, E. Sharlin, “Probing Social Aspects of Human-Robot Group
Interaction in a Collaborative Game", Departmental Technical Report
2008-915-28, September 25, 2008, Department of Computer Science, University
of Calgary, AB, Canada, 2008. <Report webpage> |
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R.
Ablett, F. Maurer, E. Sharlin, J. Denzinger, and C. Schock, “Build
Notifications in Agile Environments”, extended abstract in the
Proceedings of the 9th International Conference on Agile Processes
and eXtreme Programming in Software Engineering (XP2008), Limerick, Ireland,
Springer, 10-14 June 2008. <PDF> |
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|
|
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C.
Guo and E. Sharlin. “Exploring the Use of Tangible User Interfaces for
Human-Robot Interaction: A Comparative Study”. in Human Factors in
Computing Systems, ACM CHI 2008, Best Paper Award Nominee, pp. 121-130,
Florence, Italy, April 2008. <PDF>, <Video> |
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E.
Sharlin, "Physicality in Human-Computer Interaction", invited talk
at The Bristol Robotics Laboratory
(BRL), University of Bristol, UK, July 23, 2008. Also at the University
College London (UCL), Computer Science Department Seminars, hosted by the
Virtual Environments and Computer Graphics group and the UCL Interaction
Centre (UCLIC), London, UK, July 24, 2008. A similar version of the talk was
presented to the Department of Industrial Engineering and Management, Ben
Gurion University, Israel. February 20, 2008. |
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|
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C.
Watts, E. Sharlin, “Photogeist Snapping Ghosts' Pictures in an
Augmented Reality Game”, Departmental Technical Report 2008-909-22,
July 16, 2008, Department of Computer Science, University of Calgary, AB,
Canada, 2008. <Report webpage> |
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|
|
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J.
E. Young, R. Hawkins, E. Sharlin, T. Igarashi, “Toward Acceptable
Domestic Robots: Lessons Learned from Social Psychology”, Departmental
Technical Report 2008-908-21, July 16, 2008, Department of Computer Science,
University of Calgary, AB, Canada, 2008. <Report webpage> |
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|
|
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C.
Guo and E. Sharlin, “Utilizing Physical Objects and Metaphors for
Human-Robot Interaction”, in Proceedings of AISB 2008 Symposium on the
Role of Virtual Creatures in a Computerized Society (“The Reign of Catz
and Dogz”), Aberdeen, Scotland, April 2008.<PDF> |
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|
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P.
Lapides, E. Sharlin and M. Costa Sousa. “Three Dimensional Tangible
User Interface for Controlling a Robotic Team”, Proceedings of the
ACM/IEEE International Conference on Human-Robot Interaction 2008. HRI
’08. pp. 343-350, Amsterdam, The Netherlands, March 2008. . <PDF>, <Video> |
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|
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M.
Xin, E. Sharlin and M. Costa Sousa, “Napkin Sketch", Departmental
Technical Report 2008-891-04, June 17, 2008, Department of Computer Science,
University of Calgary, AB, Canada, 2008. <Report webpage> |
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|
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S.
Deries, E. Sharlin, F. Samavati, “In-situ interaction in AR medical
imaging”, Departmental Technical Report 2008-899-12, June 16, 2008,
Department of Computer Science, University of Calgary, AB, Canada, 2008. <Report webpage> |
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C.
Watts, E. Sharlin, P. Woytiuk, “Matchmaker: Interpersonal Touch in
Gaming”, Departmental Technical Report 2008-900-13, June 16, 2008,
Department of Computer Science, University of Calgary, AB, Canada, 2008. <Report webpage> |
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|
|
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C.
Guo, E. Sharlin, “Utilizing Physical Objects and Metaphors for Human
Robot Interaction”, Departmental Technical Report 2008-890-03, February
4, 2008, Department of Computer Science, University of Calgary, AB, Canada,
2008. <Report webpage> |
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|
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|
R.
Ablett, F. Maurer, E. Sharlin, J. Denzinger, and C. Schock, “Build
Notifications in Agile Environments”, Departmental Technical Report
2008-888-01, January 14, 2008, Department of Computer Science, University of
Calgary, AB, Canada, 2008. <Report webpage> |
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|
|
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J.
Young, T. Igarashi, E. Sharlin, “Puppet Master: Designing Reactive
Character Behavior by Demonstration”, Departmental Technical Report
2008-892-05, June 9, 2008, Department of Computer Science, University of
Calgary, AB, Canada, 2008. <Report webpage> |
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J.
E. Young, E. Sharlin and T. Igarashi, “The Concept of a Robot”,
short paper in HRI Pioneers Workshop 2008, at the ACM/IEEE International
Conference on Human-Robot Interaction 2008. HRI ’08. Amsterdam, The
Netherlands, March 2008. <PDF> |
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C.
Watts, E. Sharlin “Save ‘Em: Physical Gameplay using Augmented
Reality Techniques”, in Proceedings of ACM Future Play 2007, pp.
160-165, November, 2007, Toronto, Canada. <PDF>,
<Video> |
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|
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C.
Guo and E. Sharlin; “Exploring Tangible User Interfaces in Human-Robot
Interaction”. Departmental Technical Report 2007-881-33, October 17,
2007, Department of Computer Science, |
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|
|
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C.
Guo and E. Sharlin. “Exploring the Use of Tangible User Interfaces for
Human-Robot Interaction: A Comparative Study”. Departmental Technical
Report 2007-880-32, September 25, 2007, Department of Computer Science, |
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|
|
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P.
Lapides, E. Sharlin and M. Costa Sousa “Three Dimensional Tangible User
Interface for Controlling a Robotic Team”. Departmental Technical
Report 2007-878-30, September 18, 2007, Department of Computer Science, |
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|
|
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M.
Xin and E. Sharlin, “Playing Games with Robots – A Method for
Evaluating Human-Robot Interaction”, Book Chapter, in Human-Robot Interaction, N. Sarkar,
Ed., Advanced Robotic Systems International, Vienna, Austria, September 2007.
pp. 469-480. <PDF>, <Book webpage> |
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|
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R.
Ablett, E. Sharlin, F. Maurer, J. Denzinger, and C. Schock “BuildBot:
Robotic Monitoring of Agile Software Development Teams”, Full paper in
Proceedings of RO-MAN 07: IEEE International Symposium on Robot and Human
Interactive Communication, Jeju, Korea, August 2007. <PDF>, <Video> |
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|
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M.
Xin, E. Sharlin, M. Costa Sousa, S. Greenberg, and F. Samavati, “Purple
Crayon – From Sketches to Interactive Environment”, Short paper
in Proceedings of ACM ACE 2007, Advances in Computer Entertainment
Technology, ACM Press, pp. 208-211, June 2007. <PDF>,
<Video> |
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E.
Sharlin, “Tales of Roombas, AIBOs and Other Beasts: Designing
Human-Robot and Physical Interfaces”, Invited Talk at SMART
Technologies: SMART's Intellectual Property Recognition Event, |
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|
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J.
Young, S. Greenberg, and E. Sharlin, “Feline Fun Park: A Distributed
Tangible Interface for Pets and Owners”, video, poster and a 4 page
paper, Adjunct Proceedings of Pervasive 2007 - 5th International Conference
on Pervasive Computing, May 13-16, 2007, Toronto, Canada. <PDF>, <Video> |
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|
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J.
Young, G. McEwan, S. Greenberg, and |
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|
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C.
Guo, J. Boyd, S. Greenberg, and E. Sharlin, “Monitoring the Home
Environment Using Domestic Robot”, Poster and extended abstract,
Adjunct Proc. Graphics Interface, GI'07, Montreal, May 28-30, 2007. <Poster>, <Abstract>,
<Video> |
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|
|
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C.
Watts and |
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|
|
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C.
Guo, J. Boyd, S. Greenberg and |
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J.
E. Young, M. Xin, and E. Sharlin, “Robot Expressionism Through
Cartooning”. Full paper in Proceedings of the ACM/IEEE International
Conference on Human-Robot Interaction 2007. ACM HRI ’07, pp. 309-316, |
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|
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M.
Xin, |
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M.
Xin, C. Watts and E. Sharlin, "Let's Get Physical: How Physical Control
Methods Make Games Fun", Departmental Technical Report, 2007-849-01,
January, 2007. Department of Computer Science, |
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|
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M. Xin and E. Sharlin, “Exploring Human-Robot
Interaction Through Telepresence Board Games”, 16th International
Conference on Artificial Reality and Telexistence, ICAT 2006, Zhejiang University
of Technology, Hangzhou, P.R.China, Lecture Notes in Computer Science, volume
4282, Springer, November 29 - December 1st, 2006. <PDF>, <Video> |
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S.
Jacoby, N. Josman, D. Jacoby, M. Koike, Y. Itoh, N. Kawai, Y. Kitamura, E.
Sharlin, and P. L. Weiss, “Tangible User Interfaces: Tools to Examine,
Assess and Treat Dynamic Constructional Processes in Children with
Developmental Coordination Disorders”, Special Issue of the
International Journal on Disability and Human Development (IJDHD), Vol. 5,
No. 3, pp. 257-263, July-September 2006. |
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Y.
Itoh, E. Sharlin, Y. Kitamura, F. Kishino, B. A. Watson, S. Sutphen, and L.
Liu, "A User Interface for Spatial Cognitive Assessment using
ActiveCube," Journal of the Information Processing Society of Japan
(IPSJ), Vol. 47, No. 4, pp. 1316-1326 April 2006, (in Japanese). |
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|
|
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J.
E. Young, E. Sharlin, and J. E. Boyd, “Implementing Bubblegrams: The
Use of Haar-Like Features for Human-Robot Interaction”, IEEE Conference
on Automation Science and Engineering, CASE 2006, Shanghai, China, October 7
– 10, 2006. <PDF>, <Video> |
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|
|
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S.
Jacoby, N. Josman, D. Jacoby, M. Koike, Y. Itoh, N. Kawai, Y. Kitamura, E.
Sharlin, and P. L. Weiss, “Tangible User Interfaces: Tools to Examine,
Assess and Treat Dynamic Constructional Processes in Children with
Developmental Coordination Disorders”, International Conference Series
on Disability, Virtual Reality and Associated Technologies, ICDVRAT 2006, Esbjerg,
Denmark, 18-20 September 2006. <PDF> |
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|
|
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L.
Streit, P. Lapides , M. Costa Sousa, and E. Sharlin, "Modeling Plant
Variations through 3D Interactive Sketches", 3rd Eurographics Workshop
on Sketch-Based Interfaces and Modeling, SBIM 2006, Vienna, Austria,
September 3-4, 2006. <PDF> |
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|
|
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J.
Young and E. Sharlin “Sharing Spaces with Robots—An Integrated
Environment for Human-Robot Interaction”, International Symposium on
Intelligent Environments, ISIE 2006, Homerton College, Cambridge, United
Kingdom, 5-7 April 2006. <PDF> |
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|
|
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P.
Lapides, E. Sharlin, M. C. Sousa, and L. Streit, “The 3D Tractus: A
Three-Dimensional Drawing Board”, Proceedings of the First IEEE
International Workshop on Horizontal Interactive Human-Computer Systems
(TableTop '06), |
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|
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|
Y.
Itoh, E. Sharlin, Y. Kitamura, F. Kishino, B. A. Watson, S. Sutphen, and L.
Liu, "A User Interface for Spatial Cognitive Assessment using
ActiveCube," Journal of the Information Processing Society of Japan
(IPSJ), Vol. 47, No. 4, pp. 1316-1326 April 2006, (in Japanese). <Paper webpage> |
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|
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P.
Serchuk, E. Sharlin, M. Lukac, and M. Perkowski, “The Vagueness of
Robot Emotions”, the 15th International Workshop on Post-Binary ULSI
Systems, ULSIWS 2006, Nanyang Technological University, Singapore, May 17,
2006. <PDF>, <Video> |
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|
|
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M.
Xin and E. Sharlin, “Sheep and Wolves - Test Bed for Human-Robot
Interaction”, Work In Progress (WIP), ACM Conference on Human Factors
in Computing Systems, CHI 2006, Montréal, Canada, April 2006. <PDF> |
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|
|
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|
S.
Park, J. Denzinger, F. Maurer and E. Sharlin, “An Interactive Speech
Interface for Summarizing Agile Project Planning Meetings”, Work In
Progress (WIP), ACM Conference on Human Factors in Computing Systems, CHI
2006, Montréal, Canada, April 2006. <PDF> |
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|
|
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|
P.
Serchuk, E. Sharlin, M. Lukac, and M. Perkowski. “Emotion-mapped
Robotic Facial Expressions based on Philosophical Theories of
Vagueness”. ACM Conference on Human Factors in Computing Systems, CHI
2006, workshop on HCI and the Face, Montréal, Canada, April 22-27
2006. <PDF> |
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|
|
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R.
Ablett, S. Park, E. Sharlin, J. Denzinger, F. Maurer, “A Robotic
Colleague for Facilitating Collaborative Software Development”,
Interactive Poster at the Conference on Computer Supported Cooperative Work,
ACM CSCW '06, Banff, Alberta, Canada, November 2006. Poster <PPT> and extended abstract <PDF> |
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|
|
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J.
Young, G. McEwan, S. Greenberg, and E. Sharlin, “AIBO Surrogate—A
Group-Robot Interface”, Interactive Demonstration at the Conference on
Computer Supported Cooperative Work, ACM CSCW '06, Banff, Alberta, Canada,
November 2006. Extended abstract <PDF> |
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|
|
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|
M.
Xin and E. Sharlin, “Wallet Games”, Technical report, Computer
Science Department, University of Calgary, 2006-843-36, September 11, 2006. <Report webpage>
|
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|
|
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|
C.
Watts and |
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|
|
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J.
E. Young, M. Xin and |
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|
|
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|
R.
Ablett, F. Maurer, |
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|
|
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J.
E. Young and |
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|
|
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J.
E. Young and E. Sharlin, “A Mixed Reality Approach to Human-Robot
Interaction”, Technical report, Computer Science Department, University
of Calgary, 2006-816-09, February 15, 2006. <Report webpage> |
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|
|
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J.
E. Young, |
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|
|
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|
J.
E. Young, G. McEwan, S. Greenberg and |
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|
|
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|
M.
Xin and E. Sharlin, “Sheep and Wolves Test Bed for Human-Robot
Interaction”. Technical report, Computer Science Department, University
of Calgary, 2006-813-06, February 15, 2006. <Report webpage> |
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|
|
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|
E.
Sharlin , “Following Asimov’s 2nd Law”, Invited lecture at |
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|
|
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|
E.
Sharlin, “Introduction to Human-robot interaction (HRI)”, Invited
Mini-Course, IsraCHI/ UPA Israel (chapter of the Usability Professionals'
Association), February 20, 2006 (in Hebrew) <course webpage> |
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|
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|
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|
|
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T.
Asano, E. Sharlin, Y. Kitamura, K. Takashima, and F. Kishino,
“Predictive Interaction using the Delphian Desktop”, ACM
Symposium on User Interface Software and Technology (UIST ‘05), October
2005, Seattle, WA, USA. Paper <PDF>, Talk <PDF>, <Video> |
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|
|
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E.
Sharlin, M. Costa Sousa, "Drawing in Space using the 3D Tractus",
in New Directions in 3D User Interfaces, IEEE Virtual Reality workshop 2005. |
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|
|
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S.
Park, E. Sharlin, Y. Kitamura, E. Lau, "Synthetic Personality in Robots
and its Effect on Human-Robot Relationship", at Graphics Interface 2005.
|
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|
|
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|
E.
Lau, |
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|
|
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|
K.
Takashima, Y. Kitamura, T. Asano, E. Sharlin, Y. Itoh, F. Kishino, "Delphian
Desktop," In Proc. of the Human Interface Symposium 2005, pp. 635-638,
September 2005, Japan. (in Japanese) |
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|
|
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|
T.
Asano, E. Sharlin, K. Takashima, Y. Kitamura, F. Kishino. "Proposing an
interface that predict a target from a peak velocity in a pointing
task," Information Processing Society of Japan IPSJ SIG Technical
Report, 2004-HI-112, January 2005. (in Japanese) |
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|
|
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|
S.
Park, E. Sharlin, “Robotic Emotion: Synthetic Personality in Robots and
its Effect on Human-Robot Relationship”, poster at the 3rd VR Symposium
on Virtual Reality, Associated Technologies and Rehabilitation, invited. |
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|
|
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|
E.
Lau, |
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|
|
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|
T.
Asano, E. Sharlin, Y. Kitamura, K. Takashima, and F. Kishino,
“Predictive Interaction using the Delphian Desktop”, invited demo
and poster, ACM Symposium on User Interface Software and Technology (UIST
‘05), October 2005, Seattle, WA, USA. |
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|
|
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|
E.
Sharlin. and Sousa, M.C., “Drawing in Space using the 3D
Tractus”, invited alt.chi paper and presentation in CHI 2005 Extended
Abstracts Proceedings, p. 2215, |
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|
|
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|
E.
Sharlin, "Counting electric sheep—human-robot interaction in a
nutshell”, invited talk at the IEEE Robotics and Automation Society of
Southern Alberta meeting, |
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|
|
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|
E.
Sharlin, “A Short Ride on the Reality-Virtuality Continuum”,
invited talk at the Virtual reality and visualization in human performance
and wellness symposium, iCentre The Calgary Centre for Innovative Technology,
|
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|
|
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E.
Lau, E. Sharlin and A. Shamir, “A Robotic Interface for Retrieval of
Distributed Multimedia Content”, The Eleventh International Conference
on Distributed Multimedia Systems, (DMS ’05), Banff, AB, Canada, Sep.
2005, pages 190-195. <PDF> |
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|
|
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|
|
||||||||||
|
|
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|
E.
Sharlin, “Counting Electric Sheep—Human-Robot Interaction in a
Nutshell”, Computer Science Seminars, School of Computer Science, The
Interdisciplinary Center (IDC), |
||||||||||
|
|
||||||||||
|
M.
Xin and E. Sharlin , “Sheep and Wolves — Testbed for Interaction
and Collaboration between Humans and Robots”. Technical report,
Computer Science Department, University of Calgary, 2005-798-29, September
21, 2005. <Report webpage> |
||||||||||
|
|
||||||||||
L.
Streit, P. Lapides, M. Costa Sousa and E. Sharlin "Modeling Plant
Variations through 3D Interactive Sketches", Technical report, Computer
Science Department, University of Calgary, 2005-803-34, November 2005. <Report webpage> |
|||||||||||
|
|
||||||||||
|
P.
Lapides, E. Sharlin, M. Costa Sousa and L. Streit, “The 3D Tractus: A
Three-Dimensional Drawing Board”, Technical report, University of
Calgary, Computer Science Department, 2005-796-27, August 26, 2005. <Report webpage> |
||||||||||
|
|
||||||||||
|
E.
Lau, E. Sharlin and A. Shamir, “A Robotic Interface for Retrieval of
Distributed Multimedia Content”. Technical report, Computer Science
Department, University of Calgary, 2005-788-19, May 11, 2005. <Report webpage> |
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|
|
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|
|
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|
|
||||||||||
|
S.
Park, E. Sharlin, Y. Kitamura and E. Lau, “Synthetic Personality in
Robots and its Effect on Human-Robot Relationship”, Technical report,
University of Calgary, Computer Science Department, 2005-774-05, April 29,
2005. <Report webpage> |
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P.
Serchuk, E. Sharlin, M. Lukac and M. Perkowski, “Emotion-mapped Robotic
Facial Expressions based on Philosophical Theories of Vagueness”.
Technical report, Computer Science Department, University of Calgary,
2005-806-37, February 14, 2006. <Report webpage> |
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E.
Sharlin, Y. Itoh, B. A. Watson, Y. Kitamura, S. Sutphen, L. Liu, and F.
Kishino, "Spatial Tangible User Interfaces for Cognitive Assessment and
Training", in Bio-ADIT 2004, The First International Workshop on
Biologically Inspired Approaches to Advanced Information Technology. Swiss
Federal Institute of Technology, |
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E.
Sharlin, Y. Itoh, B. A. Watson, Y. Kitamura, S. Sutphen, and L. Liu, "Cognitive
Cubes: a Tangible User Interface for Cognitive Assessment", in Human
Factors in Computing Systems CHI 2002. |
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E.
Sharlin, B. A. Watson, S. Sutphen, R. Lederer, P. Figueroa, and J. Frazer,
"3D Computer Interaction using Physical Objects: exploration of tangible
user interfaces", Leonardo Electronic Almanac, vol. 9, no. 7,
August, 2001. <PDF>. |
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E.
Sharlin, B. A. Watson, L. Liu, S. Sutphen, R. Lederer, P. Figueroa, and J.
Frazer, "Printing Virtual Reality Interfaces: the Cognitive Map
Probe", in The Future of VR and AR Interfaces: multi-modal, humanoid,
adaptive and intelligent. Proc. Workshop IEEE Virtual Reality
01.' GMD Report 138, W. Broll and L. Schafer, Eds. GMD - |
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E.
Sharlin, M. Green, B. A. Watson, and P. Figueroa, "A Wireless,
Inexpensive Optical Tracker for the CAVE", in Proceedings of the IEEE
Virtual Reality 2000. Full paper, |
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E.
Sharlin, B. A. Watson, Y. Kitamura, D. Rorabeck, R. Lederer, S. Sutphen, M.
Takimoto and F. Kishino, “The Tangible Pathfinder—Design of a
Wayfinding Trainer for the Visually Impaired”, at Graphics Interface
2004. |
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L.
Liu, E. Sharlin, B. A. Watson, and S. Sutphen, "Assessing Wayfinding
Ability using Virtual Reality", Abstract and presentation at the
Canadian Association of Occupational Therapists National Conference. |
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E.
Sharlin, B. A. Watson, L. Liu, S. Sutphen, R. Lederer, P. Figueroa, and
J.Frazer, "Assessmentville - a Preview", at Graphics Interface
2001. |
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E.
Sharlin, “Cognitive TUIs—Concealed Automation for Cognitive
Assessment and Rehabilitation”. Invited talk (through
videoconferencing) at the second symposium on “Virtual Reality &
Rehabilitation: Algorithms, Avatars & Applications”, The Caesarea
Edmond Benjamin de Rothschild Foundation Institute for Interdisciplinary
Applications, |
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E.
Sharlin, “On the Thin Line between Modern Tangible User Interfaces and
Prehistoric Tools”. Talk at the Swiss Federal Institute of Technology,
Center for Product Development, ETH Zentrum, |
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E.
Sharlin, “Assessment Using Tangible User Interfaces—Cognitive
Cubes and the Cognitive Map Probe”. Talk at Seminars in Rehabilitation
Science. Faculty of Rehabilitation Medicine, |
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E.
Sharlin, “Tangible User Interfaces—Old Ideas and New
Applications”. Talk at the |
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E.
Sharlin, "In the Beginning There was the Building Block—New Ways
to Design Virtual Spaces”. Talk at Living Architectures |
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E.
Sharlin, “From Physical to Virtual and Back again—New Paradigms
in Tangible Interfaces”. Talk at Computing Science Days 1999, Annual
Graduate Student Lecture, |
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S.
Sutphen, E. Sharlin, B. A. Watson, and J. Frazer, "Reviving a Tangible
Interface Affording 3D Spatial Interaction", in Proc. 11th Western
Canadian Computer Graphics Symposium. |
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E.
Sharlin, “Blurring the Boundaries - Spatial Tangible User Interfaces
for Cognitive Assessment”, Ph.D. Dissertation, Department of Computing
Science, University of Alberta, Canada, 2003. <PDF> |
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Y. Itoh, E. Sharlin, Y. Kitamura, F. Kishino, B.A.
Watson, S. Sutphen, L. Liu, “A User Interface for Cognitive Assessment
with ActiveCube”. IPSJ SIGNotes Human Interface Abstract No.098 –
009. Information Processing Society of |
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A.
Cho, R. Lederer, E. Sharlin, B. A. Watson, L. Liu, and S. Sutphen,
"Designing Virtual Worlds - the Cognitive Map Probe", in Proc. 13th
Western Canadian Computer Graphics Symposium. |
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E.
Sharlin, B. A. Watson, L. Liu, S. Sutphen, J. Frazer, and R. Lederer, "A
Tangible User Interface for Assessing Cognitive Mapping Ability",
Technical report NWU-CS-02-14, 2003. <PDF> |
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E.
Sharlin, “Optical Estimation of Burn Wound Depth”, M.Sc. Thesis,
Department of Electrical and Computer Engineering, |
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Ehud
Sharlin, Ph.D. Associate
Professor uTouch Research Group, Interactions laboratory, Department of Computer Science,
University of Calgary Phone:
+1.403.210.9404 Fax:
+1.403.284.4707 Mobile:
+1.403.836.4240 E-mail:
ehud@cpsc.ucalgary.ca |